Paul Pfeiffer is one of the most inventive artists currently working within the field of sound, video and new digital media today. Using sophisticated editing techniques to reconfigure footage from famous moments in pop music and sport, he creates works that look at the role iconic figures have within a global world of images to ask why we need these figures, and how we are made to identify with them.
Meticulously crafting moving sequences from the global archives of images, Pfeiffer has created a body of work that resonates prophetically with our present. His work examines the power of mediated imagery in a consumer-driven society where heroes and their worshipping communities are multiplied throughout the world.
Over the past several years Pfeiffer has exhibited in group shows in many museums around the world including the MoMA and Whitney museums in New York, Venice Biennale, Whitechapel Art Gallery, London and the Castello di Rivoli, Turin. He has recently had solo shows at the Museum of Contemporary Art, Chicago and K21, Düsseldorf, Germany.
Brought up in the Philippines, Pfeiffer now lives and works in New York City.
Dr Brian Fulkerson builds science fiction. In the past, he's tinkered with robots the size of large cars that swam in seas and drove in deserts, with and without human direction.
His specialty is teaching computers to understand and process what they see with their cameras and other sensors. For this project, he instructed the computers in how to remove humans and other objects from video and turned them loose on footage of the 1966 World Cup.